An Instruction Guide to Power: A Child’s Machiavelli, Social Media and the Metaverse

An Instruction Guide to Power: A Child’s Machiavelli, Social Media and the Metaverse

An Instruction Guide to Power: A Child’s Machiavelli, Social Media and the Metaverse

2 years ago

Though Niccolò Machiavelli’s famous political treatise was posthumously published as The Prince, the text reveals the utter lack of divine right that those in power could assume. They had to fight and finagle for their position, manipulate and murder to retain it. They were all too human.

The fights over social media giants, news information outlets, and the metaverse make The Prince all too relevant these days. SuperRare artist Claudia Hart’s “A Child’s Machiavelli” is a series of NFTs based on 1995 paintings that became a book and a cult collectible in 1998, and republished in 2019 to acclaim. Then in 2021 came Machiavelli World, a social VR performance hub. This iterated twist unifies children’s book images from the early 20th century with the word and spirit of the 16th century political treatise, minted together for the cryptoverse. It is an instruction guide to power for the young. 

“A Child’s Machiavelli” by Claudia Hart

Though Niccolò Machiavelli’s famous political treatise was posthumously published as The Prince, the text reveals the utter lack of divine right that those in power could assume. They had to fight and finagle for their position, manipulate and murder to retain it. They were all too h

Children’s book literature was one of the first market specializations of the 1800s. Products, colors, and lifestyles were invented to commercialize the utopian ideal of childhood. Children’s clothing was color-coded by gender at the start of the 20th century to increase sales by segmenting markets. Now social media is taking the same approach, fragmenting audiences in order to cultivate multiple platform usury

Social media was designed for the young too, but Facebook is now an old person’s misinformation market without even retro ‘cool’ value. Instagram is a Mad Men marketing platform. Snapchat reproduces the popularity of 19th century picture calling cards. Twitter is an incessant telegram service. YouTube is a vaster cable network. Tiktok, a chain letter warp zone. As these companies start to shift into developing the metaverse, they bring their antiquated politics, ambitions, and imaginations with them. 

uman.

The fights over social media giants, news information outlets, and the metaverse make The Prince all too relevant these days. SuperRare artist Claudia Hart’s “A Child’s Machiavelli” is a series of NFTs based on 1995 paintings that became a book and a cult collectible in 1998, and republished in 2019 to acclaim. Then in 2021 came Machiavelli World, a social VR performance hub. This iterated twist unifies children’s book images from the early 20th century with the word and spirit of the 16th century political treatise, minted together for the cryptoverse. It is an instruction guide to power for the young. 

An Easy Takeover

Claudia Hart’s sly artworks reflect our current condition, with cruel but true advice from 500 years past. They remind us that the world isn’t more corrupt. It’s only more mediated. 

In 1890, Congress almost unanimously passed the Sherman Antitrust Act to ensure an open marketplace. The senator John Sherman put it succinctly: “If we will not endure a king as a political power we should not endure a king over the production, transportation, and sale of any of the necessaries of life.”

In 2021, the United States Surgeon General declared a Warning against Misinformation, specifically targeting social media because people depend on these sites for so much more than family pictures and cute cat videos. The mis/dis-information is a health risk, and a political one. Seven months before the January 6th 2020 attack on the Capital, Zuckerberg personally declined to implement a series of content-neutral proposals that would have reduced misinformation. They would have had an impact on MSI (meaningful social engagement). Internationally, Facebook has spread content that enabled violence against ethnic minorities in countries like Ethiopia and Myanmar. In most cases, changes didn’t require deleting content but implementing simple algorithmic changes. But a loss of less than 1% MSI was considered too great a price to bear. For the company. Not for the people who interact on the platform socially.

Let’s not forget that, frequently, Machiavelli’s and our princes were teenagers when they arrived in power. Do we want our future imagined, designed, and minted by the anxieties and ardor of adolescent boys now too big for their britches?

Make Someone Big

Alice gets an elongated neck as she gets bigger and bigger in Wonderland, an image that Hart applies to a rare lesson for the little people. “Make Someone Big” is a reminder that if you help someone succeed, they will want to get rid of you so that it seems they did it all themselves. The Social Network (2010) told that story in 2 hours, but as we look to who’s vying for power today, who and what got them to their current position is worth taking time to consider. 

Supreme Court Associate Justice William O. Douglas wrote a dissenting opinion in United States v. Columbia Steel Co., 334 U.S. 495 (1948) when the court decided to let a steel A&M proceed: “The Curse of Bigness shows how size can become a menace–both industrial and social….Industrial power should be decentralized. It should be scattered into many hands so that the fortunes of the people will not be dependent on the whim or caprice, the political prejudices, the emotional stability of a few self-appointed men.” Known as one of the most liberal judges to ever sit on the court, his words are surprisingly apt for our own time.

Make Them Dependent on You

A mother pig fixes the collar of her piglet in Hart’s “Make Them Dependent on You,” but beyond any lingering memories of maternal overbearing, Machiavelli’s advice is the problem of our day. When people depend on you, they are less likely to get rid of you. The question to ask ourselves is why we let ourselves remain dependent? A people’s movement helped to break up the trains, oil, steel, banks, even bathtub fixtures…Is it inconceivable to break up the web-based platforms? 

Each NFT title in Hart’s series points at an aspiration: “Getting Bigger,” “Family Name,” “Taking Over.” There’s a sense of humor around this untrammeled quest for power. Hart modernized the language in “A Child’s Machiavelli,” but its essential argument about our times remains Machiavelli’s uncopyrightable truth: “Never attempt to win by force that which can be won by deception.”  

Many of the founders and CEOs of these tech companies were barely out of adolescence when they rose to power, just like the princes that Machiavelli observed. So much of their market remains focused on youth, with the recent acknowledgement by Zuckerberg that his interest in the metaverse is largely about maintaining audience share. Hart’s animated works are a wry gesture about such moves, using 19th century children’s book of verse drawings alongside 16th century political advice to remind audiences that the more things change, the more they stay the same. 

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How Vellum LA is bringing digital art down to earth through digital displays

How Vellum LA is bringing digital art down to earth through digital displays

Blake Kathryn

How Vellum LA is bringing digital art down to earth through digital displays

3 years ago

After over a year of lockdowns and a forced near-full immersion into the digital universe, many art lovers and NFT collectors are yearning for an in-person experience that will feel both familiar and brand new. Enter Vellum LA: the first NFT-backed digital art gallery to bring digital art to the physical world of Los Angeles. In partnership with SuperRare, Vellum LA will present “Sea Change: Digital Art in the Real World,” their first physical NFT exhibition and online auction, from July 29th through August 1st. 

Curated by Jesse Damiani and Sinziana Velicescu, “Sea Change” aims to provide context to a blossoming realm of art that connects what we see on screen to what we see in person. “What we’re hoping to do with the LA Art Show and Vellum LA gallery,” says curator Sinziana Velicescu, “is to bridge the gap between the physical and digital world, between the crypto and traditional art collectors, and to showcase work that we think can be relevant to both worlds.”

Left: “BAD MANNERS” by Planttdaddii, Right: “Departure” by Blake Kathryn on billboard

All artworks will be showcased on StandardVision’s state-of-the-art LumaCanvas™ displays, which were engineered specifically for these kinds of installments. By working with video and digital art pioneers such as Bill Viola, Jenny Holzer, Refik Anadol, and Kahlil Joseph, StandardVision set out to create unique LED displays that look and feel like digital canvases. 

Left: “Glitch Goddess in Red Number Two” by Marjan Moghaddam on billboard, Right: “The Mystery v5-dv2 (chroma)” by Auriea Harvey on billboard

“What we’ve learned in the past few months,” according to Ms. Velicescu, “is that many artists want to have their work seen in person. Many NFT collectors want to be validated within the art community: they believe that their collections belong in museums. What does this new type of museum or gallery look like? That’s sort of the question we’re trying to answer with Vellum LA.”

Left: “Supercube 400XR” by Krista Kim on billboard, Right: “Elegant” by Nicole Ruggiero

Designing a museum-quality canvas was one of the first steps to finding their way into galleries. For StandardVision, it started with “the highest regard for mastering color and luminosity. Immediately more vivid and lifelike than the highest caliber of TV displays,” states a press release from StandardVision, “LumaCanvas boasts resilient technology designed to operate 24/7.” Much like the sensory experience provided by a traditional canvas, it has “a matte surface that can avoid reflections and maintain deep blacks.”

Left: “The Green Window” by Claudia Hart, Right: “XYST I” by Holly Herndon & Mat Dryhurst on billboard

Digital art and NFTs are of course native to the online landscape, which leads some critics to argue that they don’t necessarily have a place in the physical world. But advancements in technology have always been a part of how we look at life, and all the intricacies of our surroundings, through a new lens, which is why it is so important to bring these new and often never-before-seen expressions onto a stage that patrons and onlookers can access.

Left: “~float~” by Anne Vieux on billboard, Right: “Dahlia” by Luna Ikuta on LumaCanvas

Several companies including Samsung, Netgear, and MonoX7, have already dedicated themselves to building technology that will allow collectors to display their art at home. Though many are still in the process of refining their displays, minimizing electrical usage and global impact, and lowering costs, the promise of everything from tiny bedside frames to larger displays to mount on the wall is becoming more tangible than ever, which is great news for artists.

Left: “Monade IV” by Sabrina Ratté, Right: “INTERLINKED” by Ix Shells on billboard

“[We want] to spotlight the work that we believe is critically engaged in the new languages, materials, and logics of the coming metaversal world,” says curator Jesse Damiani. “We’re so excited that audiences will be able to see these pieces both virtually and in meatspace at the LA Art Show.”

“Sea Change” features the work of new media and digital artists Claudia Hart, Auriea Harvey, Krista Kim, Marjan Moghaddam, Itzel Yard (Ix Shells), Luna Ikuta, Anne Vieux, Blake Kathryn, Holly Herndon with Mat Dryhurst, Sabrina Ratté, Nicole Ruggiero, and Sam Clover (Planttdaddii).

To see the digital renderings of these pieces, check out our Vellum LA Feature.

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Virginia Valenzuela

Vinny is a writer from New York City whose work has been published in Wired, The Independent, High Times, Right Click Save, and the Best American Poetry Blog, and in 2022 she received the Future Art Writers Award from MOZAIK Philanthropy. She is SuperRare's Managing Editor.

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